Japanese version is Here
Glyph Music is made of Harmony and Distance.
(Generally harmony and rhythm)
The glyph music is based on Ingress (a location-based, augmented-reality mobile game) glyphs.
Distances:
They are the note values.
Each side of the Regilar hexagon are defined as 1, and calculate each strokes of glyphs.
The strokes are included 4 values ,”1,0.5,sqrt3/2,sqrt29/4″.
I define note values as approximate value.
(see figure and table)
1= whole note
1/2=half note
sqrt3/2=double dotted half note
sqrt29/4=whole note + dotted 4th note
harmonies:
I adopt the harmony interpretation system based on the old musical theory called Tonnetz.
It shows a two-dimensional pitch space created by the network of relationships between musical pitches in just intonation.
(detail in figure )
learn more abut Tonnetz musical theory:
This video describes the Tonnetz and voice leading. Harmonic motion between chords can easily be accomplished by moving around the Tonnetz in three different ways